souls saga scriptcoolant reservoir empty but radiator full

[3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing3, elseif lmbmode == 1 and lmbon == true then, lmb(2,"Normal",0.6,"rbxassetid://4800266314",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * Vector3.new(0, 0, 1),game:GetService("ReplicatedStorage").Sounds.KnifeHit), elseif lmbmode == 2 and lmbon == true then, lmb(4,"Normal",0.4,"rbxassetid://4348301706",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * Vector3.new(0, 0, 1),game:GetService("ReplicatedStorage").Sounds.KnifeHit), elseif lmbmode == 3 and lmbon == true then, lmb(3,"Normal",0.5,"rbxassetid://4456901030",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * Vector3.new(0, 0, 1),game:GetService("ReplicatedStorage").Sounds.KnifeHit), elseif lmbmode == 4 and lmbon == true then, lmb(5,"Normal",0.6,"rbxassetid://4300091335",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * Vector3.new(0, 0, 1),game:GetService("ReplicatedStorage").Sounds.KnifeHit), elseif lmbmode == 5 and lmbon == true then, lmb(5,"Knockback",0.6,"rbxassetid://4906108508",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 170 + Vector3.new(0, -40, 0),game:GetService("ReplicatedStorage").Sounds.KnifeHit), uis.InputBegan:Connect(function(input,gameProcessedEvent), --_G.cdr = false--Just global cooldown cause this is just a pure script, so ya know you dont accidently spam it and get banned, if _G.cdr then return end-- it will stop the script from running after you used it until the cooldown is done, _G.cdr = true---sets to true so the line above would work, local LockOn = player.Backpack.Main.LockOnScript.LockOn.Value, a.AnimationId = 'rbxassetid://4905914802', --char.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,20,0), --char.HumanoidRootPart.Position + Vector3.new(0,10000,0), local tab2 = {}-- Adds the table for the projectiles, val = Instance.new('NumberValue',player)--Creates a number value Instance to be able to detect value, detect = char.Attacks.ChildAdded:Connect(function(pp)--- detects if an instance is added to the Attacks Folder, if pp.Name == 'KnifeSlashProjectile' then-- you can use dex to get the name of the projectiles, table.insert(tab2,pp)---inserts the part to the table so it can be used later, am = am + 1-- everytime a projectile is added it will add the numbers and change the NumberValue to that number, pp:WaitForChild('BodyVelocity'):Destroy()-- Removes body velocity(Body Velocity is the instance that makes the projectile move), detect2 = val:GetPropertyChangedSignal("Value"):Connect(function(), if val.Value == amm then--- Detect when there are a specific number of projectiles well depending on the remote u have to multiply it sometimes, tab = {}-- Adding table for the BodyPosition, for _,v in pairs(tab2) do---goes through the table, v.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,10,-2), v1 = Instance.new('BodyPosition',v)-- Adds Body Position Instance(It will move the projectiles to a specific location), v1.Name = 'Client'-- Needs to be named client in soulshatters so it wont crash, v1.P = 30000---The Velocity that will be used to move the projeciles to a specific position, v1.Position = (char.HumanoidRootPart.CFrame).p + Vector3.new(0,10,0), table.insert(tab,v1)--Inserts the instances to the table, v1.Position = (char.HumanoidRootPart.CFrame).p + Vector3.new(x,10,z), for i = 1,#tab do--will loop for how many things are in the table, local LockOn = player.Backpack.Main.LockOnScript.LockOn.Value--LockOn Value to get the lock on of a player, if LockOn then -- Checks if you are locked on, elseif not LockOn then--If you are not locked it will use your Mouse Position instead, tab[i].D = 150---when you add things into a table there wil be a number that defines that instance in the table(kinda like names work), tab[i].Position = r2.p + Vector3.new(0,-4,0), spawn(function()-- Remote to make it damage the target, detect:Disconnect()-- Disconnects the functions so it wont keep running, val:Destroy()-- Destroy the Number value instance used to detect the Projectiles, _G.cdr = false--_G is a global value so if u used the same _G. ", Color3.fromRGB(255, 0, 0)), Chat("the hero who will put an end to this endless cycle of resets once and for all. This site was designed with the .com. You can use this widget-maker to generate a bit of HTML that can be embedded in your website to easily allow customers to purchase this game on Steam. Please, Sign In to add comment . Sub-power of Soul Manipulation. Cloudflare Ray ID: 7a10d39499a0548d Soul Saga has a large cast of characters for you to discover, unlock, and recruit! 1 hour ago | 0.32 KB, C++ | Soul Saga - Episode 1 Resurrection (ENG) Version: 1.0.0 almost 9 years ago. Story of a saga video games. Page 1 of 11. ["Sound"] = game:GetService("ReplicatedStorage").Sounds.SakuyaAttack1. Ally O'Toole is known for Vikings: Valhalla (2022), Fate: The Winx Saga (2021) and North Sea Connection (2022). Sign Up, it unlocks many cool features! 1 hour ago Text = "Made By Fatal Error Sans#4931, Enjoy! 10,506 . ", Color3.fromRGB(255, 0, 0)), Chat("at first i believed that once i understood my brothers plan, i could continue his work", Color3.fromRGB(255, 0, 0)), Chat("but as i continued to dust monsters, i began to see how flawed his plan was. Null Injection OR exploit won't show up?Download \u0026amp; Install these two files, then restart your computer!? By sealing the entire soul of a victim, they can prevent reincarnation or resurrection, using this on a living body, this would lead to a Lifeless Body . 7 min ago Simply, it lets you inject scripts to the game. In Soul War you become a Soul Reaper, a heroic fighter who takes on lost souls and spirits. Download the latest copy of the translation patch (Version 1.1 - 5/2/20) here. Volume 1 Price 2.50 USD; 4.00 CAD Pages 36 Indicia / Colophon Publisher Image Comics, Inc. Never . 13 min ago ["Sound"] = game:GetService("ReplicatedStorage").RogueSounds.BaneDischarge, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.Betty.MouseButton1Click:Connect(function(), game.Players.LocalPlayer.PlayerGui.CharacterSelection.Character.Value = "Betty", game.Players.LocalPlayer.PlayerGui.Altered.CustomSelection.DTP2.MouseButton1Click:Connect(function(), Chat("You really thought you could dust me in one blow? [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1, [5] = CFrame.new(0, 0, 0, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1), [5] = CFrame.new(0, 0, 0, 0.866025388, -5, 0, 0.5, 0.866025388, 0, 0, 0, 1), [5] = CFrame.new(0, 0, 0, 0.866025388, -3, 0, 0.5, 0.866025388, 0, 0, 0, 1), [5] = CFrame.new(0, 0, 0, 1.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1), game.Players.LocalPlayer.PlayerGui.UI.Ui.Info.Attack.Text = "Determination", game.Players.LocalPlayer.PlayerGui.UI.Ui.ManaBar.Bar.BackgroundColor3 = Color3.fromRGB(255, 0, 0), Sound.SoundId = "rbxassetid://2759823703", game.Players.LocalPlayer.PlayerGui.UI.Ui.Info.Attack.Text = "Justice", game.Players.LocalPlayer.PlayerGui.UI.Ui.ManaBar.Bar.BackgroundColor3 = Color3.fromRGB(255, 255, 0), Sound.SoundId = "rbxassetid://5670393738". Note: This Early Access game is not complete and may or may not change further. The action you just performed triggered the security solution. If you are not excited to play this game in its current state, then you You signed in with another tab or window. My website : https://bit.ly/3kwjRoS For advertising and Sponsors : imodexadvertising@gmail.comMy Website : https://imodexyt.wixsite.com/imodexExploit I used in the video : SentinelBuy here : https://sentinel.to/purchasePrice : 15$My Discord : iModex#0853Credits : MaxxCommon Errors:? Create your website today. It's a PVP game with godzilla kaijus and you farm by killing other kaijus and destroying buildings, you can buy kaijus with the in-game currency, you can also just buy currency and gamepass kaijus too! ", Color3.fromRGB(255, 0, 0)), Chat("he planned to accept his madness. This page is being supported by CaribBros. 55 min ago ", Color3.fromRGB(255, 0, 0)), Chat("Ill make sure ill finish the job! Can't open WinZIP Archive? | 4.40 KB, We use cookies for various purposes including analytics. This defaults to your Review Score Setting. 0 . If nothing happens, download Xcode and try again. | 1.45 KB, Python | ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, for i,v in pairs(getconnections(game:GetService("ReplicatedStorage").Remotes.Effects.OnClientEvent)) do, v:Fire({"Model","CrossLineBones",game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.HumanoidRootPart.CFrame}), if game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.Text == "Swords Enabled" then, game.ReplicatedStorage.Effects.BurstEffect.Effect1.Color = Color3.fromRGB(170, 0, 170), game.ReplicatedStorage.Effects.BurstEffect.Effect2.Color = Color3.fromRGB(170, 0, 170). ARCANE ODYSSEY. Download (43 MB) Soul Saga est un A-RPG crer a partir de RPG Maker VX ainsi qu'au langage Ruby. Variation of Sealing. ", Color3.fromRGB(255, 0, 0)), Chat("amidst the destruction, a strange figure approached me. Pastebin.com is the number one paste tool since 2002. to lose himself fighting you. All trademarks are property of their respective owners in the US and other countries. Ally O'Toole. todo-related-topics-no-data Even if my tears run dry"), game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTUndyne.GTUndyne.Playing = true, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTUndyne.GTUndyne.Playing = false, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTUndyne.GTUndyne.TimePosition = 0, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTUndyne.GTUndyneLaugh.Playing = true, print("no.. | 2.42 KB, C++ | (HOLLOWS AND SOUL REAPERS) | Soul Saga - YouTube 0:00 / 10:36 #RogueLineage #AnimeBattle #Aba The COMPLETE GUIDE to Soul Saga! VAT included in all prices where applicable. 55 min ago Please note: These forums are obsolete and new topics can no longer be created. 14 min ago Filter reviews by the user's playtime when the review was written: When enabled, off-topic review activity will be filtered out. Born and trained as a Valkyrie, Mist has spent years judging champions and losers on the battlefield, escorting their souls to their chosen fate, until she came into contact Three Gods becoming a herald of their will! Start Now. Find "infinite yield" script. . | 1.45 KB, Python | 2023 Valve Corporation. 1 hour ago ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Kick, game:GetService("ReplicatedStorage").Remotes.Damage:InvokeServer(unpack(args)), game.ReplicatedStorage.Effects.GroundSpear.Part.BrickColor = BrickColor.new(170, 0, 170), game.ReplicatedStorage.Effects.GroundSpear.Spear.BrickColor = BrickColor.new(170, 0, 170), v:Fire({"Model","GroundSpear",game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.HumanoidRootPart.CFrame}), game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.Text = "Swords Enabled", Chat("papyrus was hiding something from me..", Color3.fromRGB(255, 0, 0)), Chat("cant blame him, he knew it would corrupt me. [3] = "Lets See how you SURVIVE This power! | 0.05 KB, JavaScript | PM me or add my disc smellsliketar#9424 ;) (04-04-2020, 01:10 PM) Ramen1 Wrote: Bump, I'm interested also. "), game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.Asriel.Asriel.Playing = true, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.Asriel.Asriel.Playing = false, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.Asriel.Asriel.TimePosition = 2, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.Asriel.Summon.Playing = true, local function ACHLN_fake_script() -- DeltaSans.LocalScript, local script = Instance.new('LocalScript', DeltaSans), Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.DeltaSans, Sound.SoundId = "rbxassetid://6027340180", game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.DeltaSans.DeltaSans.Playing = true, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.DeltaSans.DeltaSans.Playing = false, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.DeltaSans.DeltaSans.TimePosition = 1, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.DeltaSans.Summon.Playing = true, local function OLSDWEC_fake_script() -- TitleCS.LocalScript, local script = Instance.new('LocalScript', TitleCS), Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.TitleCS, Sound.SoundId = "rbxassetid://2578754972", game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.TitleCS.DontForget.Playing = true, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.TitleCS.DontForget.Playing = false, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.TitleCS.DontForget.TimePosition = 0, local function WZWJNOG_fake_script() -- UTFrisk.LocalScript, local script = Instance.new('LocalScript', UTFrisk), Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTFrisk, Sound.SoundId = "rbxassetid://6796468660", game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTFrisk.UTFrisk.Playing = true, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTFrisk.UTFrisk.Playing = false, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTFrisk.UTFrisk.TimePosition = 0, Sound.SoundId = "rbxassetid://1005386374", game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTFrisk.Frisko.Playing = true, local function OGCHQRC_fake_script() -- GTFrisk.LocalScript, local script = Instance.new('LocalScript', GTFrisk), Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTFrisk, Sound.SoundId = "rbxassetid://5922804560", game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTFrisk.GTFrisk.Playing = true, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTFrisk.GTFrisk.Playing = false, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTFrisk.GTFrisk.TimePosition = 0, local function OUDLQ_fake_script() -- UTSans.LocalScript, local script = Instance.new('LocalScript', UTSans), Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTSans, Sound.SoundId = "rbxassetid://6036718971", game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTSans.UTSans.Playing = true, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTSans.UTSans.Playing = false, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTSans.UTSans.TimePosition = 0, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTSans.SansSummon.Playing = true, local function CBHJZXN_fake_script() -- XTale.LocalScript, local script = Instance.new('LocalScript', XTale), Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.XTale, Sound.SoundId = "rbxassetid://7281550772", Sound.SoundId = "rbxassetid://3152767644", print("Take their soul and make it yours. ", local Event = game:GetService("ReplicatedStorage").Remotes.Events, for _,v in pairs(game.Players.LocalPlayer.Character.Attacks:GetChildren()) do, if e.Name == 'Particle' or e.Name == 'Hitted' or e.Name == 'HitBox' then, local move = Instance.new('BodyPosition',v), move.MaxForce = Vector3.new(1,1,1)*1000000, local userInputService = game:GetService("UserInputService"), local effects = game.Players.LocalPlayer.Character.Effects, [4] = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector *10 + Vector3.new(math.random(0,35),math.random(0,30),math.random(0,33)), game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args)), local projectiles = game.Players.LocalPlayer.Character.Attacks, for i,v in pairs(projectiles:GetChildren()) do, if v.Name == "KnifeSlashProjectileOrange" or "Removing" then, v:WaitForChild("ParticleEmitter"):Destroy(), coroutine.resume(coroutine.create(function(), v.Position = Character.HumanoidRootPart.Position - Vector3.new(0,40,0), v.Position = Character.HumanoidRootPart.Position - Vector3.new(10,40,0), v.Position = Character.HumanoidRootPart.Position - Vector3.new(0,30,10), v.Position = Character.HumanoidRootPart.Position - Vector3.new(0,30,-10), v.Position = Character.HumanoidRootPart.Position - Vector3.new(-10,30,0), -- Script generated by SimpleSpy - credits to exx#9394, game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args1)), game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args2)), game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args3)), game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args4)), game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args5)), game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args6)), game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args7)), game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args8)), game.Players.LocalPlayer.PlayerGui.UI.Ui.Info.Attack.Text = "Hate", game.Players.LocalPlayer.PlayerGui.UI.Ui.ManaBar.Bar.BackgroundColor3 = Color3.fromRGB(0, 0, 0), game.Players.LocalPlayer:WaitForChild("StarterPlaylist"), game.Players.LocalPlayer.StarterPlaylist["1Megalo Strike Back"]:Destroy(), Sound.Parent = game.Players.LocalPlayer.StarterPlaylist, Sound.SoundId = "rbxassetid://6141390171". [4] = Color3.fromRGB(6, 10, 248)--[[Color3]], game.Players.LocalPlayer.PlayerGui.UI.Ui.Info.Attack.Text = "Integrity", game.Players.LocalPlayer.PlayerGui.UI.Ui.ManaBar.Bar.BackgroundColor3 = Color3.fromRGB(0, 0, 255), Sound.SoundId = "rbxassetid://6403520059". | 0.32 KB, C++ | 1 hour ago Find #18 (Direct Link) 10-10-2020, 09:54 AM . | 1.31 KB, Python | 1. ["Velocity"] = Vector3.new(10, -0.1, -0), -- Fatal Error Sans#4931 (Made this script), -- exn from Project GTC for the red stuff, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.TitleCS.MouseButton1Click:Connect(function(), s1.Parent = game.Players.LocalPlayer.StarterPlaylist, local char = game:GetService("Players").LocalPlayer.Character, local colors = {Color3.fromRGB(255, 128, 0)}, local stuff = {"Eye", "Back", "Middle", "CircleEffect", "E", "ExplosionEffect", "BeamSmoke"}, local colors = {Color3.fromRGB(0, 120, 255), Color3.fromRGB(0, 0, 255), Color3.fromRGB(0, 0, 255), Color3.fromRGB(0, 0, 255), Color3.fromRGB(0, 0, 255), Color3.fromRGB(0, 0, 255), Color3.fromRGB(255, 0, 0)}, local colors = {Color3.fromRGB(0, 0, 170)}, for _,v in pairs(game:GetService("ReplicatedStorage").Resources.Character.Accessories.SFChara.Scarf:GetChildren()) do, weld.C1 = CFrame.new(-0,-0.8,-0)*CFrame.Angles(0,3,0), for _,v in pairs(game.ReplicatedStorage.Effects.CharaKnifeProjectile:GetChildren()) do, char.Head.X.Speed = NumberRange.new(0, 0), char.Head.X.Color = ColorSequence.new(Color3.fromRGB(255, 255, 255)), char.Head.X.Size = NumberSequence.new(0.3, 0), local attachment = Instance.new("Attachment", script.Parent), attachment.Position = Vector3.new(0.1, 0, 0), for _,v in pairs(game:GetService("ReplicatedStorage").Effects.OverwriteAct.Attachment:GetChildren()) do, local attachment = Instance.new("Attachment"), attachment.Position = Vector3.new(0.1, 0.2, 0), for _,v in pairs(game:GetService("ReplicatedStorage").Resources.Character.Accessories.SFChara:GetChildren()) do, local v1 = game:GetService("ReplicatedStorage"), local l__ServerEffects__child = v2.ServerEffects.ServerCooldown, game.Players.LocalPlayer.Character.Head.HealthBar.Frame.PName.TextStrokeColor3 = Color3.fromRGB(0, 0, 0), game.Players.LocalPlayer.Character.Head.HealthBar.Frame.BackHealth.BackgroundColor3 = Color3.fromRGB(255, 255, 255), game.Players.LocalPlayer.Character.Head.HealthBar.Frame.BackHealth.BackgroundColor3 = Color3.fromRGB(0, 0, 0), game.Players.LocalPlayer.Character.Head.HealthBar.Frame.PName.TextStrokeColor3 = Color3.fromRGB(255, 255, 255), local v9 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, function f1(hittime, rtype, hiteffect, velocity, damage), f1(0.9, "Normal", "KnifeHitEffect", Vector3.new(0, 2, 0), 7), [4] = workspace:FindFirstChild(game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.Name).Torso.Position, f1(1, "Normal", "BurstEffect", Vector3.new(0, 5, 0), 0), f1(1, "Normal", "BurstEffect", Vector3.new(30, 5, 30), 0), local stuff2 = {"Bone", "Eye", "Back", "Middle", "CircleEffect", "E", "ExplosionEffect", "BeamSmoke"}, local colors2 = {Color3.fromRGB(0, 255, 0), Color3.fromRGB(255, 0, 0), Color3.fromRGB(255, 0, 0), Color3.fromRGB(255, 0, 0), Color3.fromRGB(255, 0, 0), Color3.fromRGB(255, 0, 0), Color3.fromRGB(255, 0, 0), Color3.fromRGB(255, 0, 0)}, v6.Head.HealthBar.Frame.PName.TextStrokeColor3 = Color3.fromRGB(255, 0, 0), v6.Head.HealthBar.Frame.BackHealth.BackgroundColor3 = Color3.fromRGB(0, 0, 255), v6.Scarf.Color = Color3.fromRGB(0, 255, 0), v6.Head.Attachment.A.Color = ColorSequence.new(Color3.fromRGB(255, 0, 0)), v6.Head.HealthBar.Frame.BackHealth.BackgroundColor3 = Color3.fromRGB(255, 0, 0), v6.Head.HealthBar.Frame.PName.TextStrokeColor3 = Color3.fromRGB(0, 255, 0), v6.Scarf.Color = Color3.fromRGB(0, 0, 255), v6.Head.Attachment.A.Color = ColorSequence.new(Color3.fromRGB(0, 255, 0)), v6.Head.HealthBar.Frame.BackHealth.BackgroundColor3 = Color3.fromRGB(0, 255, 0), v6.Head.HealthBar.Frame.PName.TextStrokeColor3 = Color3.fromRGB(0, 0, 255), v6.Scarf.Color = Color3.fromRGB(255, 0, 0), v6.Head.Attachment.A.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255)), GetText | Two files, then restart your computer! then restart your computer?! This game in its current state, then you you signed in with another tab window! Of the translation patch ( Version 1.1 - 5/2/20 ) here Xcode and try again wo show... Various purposes including analytics the US and other countries 1 hour ago Text = `` See. ).Sounds.SakuyaAttack1 forums are obsolete and new topics can no longer be created cloudflare Ray:! Other countries figure approached me Version 1.1 - 5/2/20 ) here [ 3 ] = game: (! Trademarks are property of their respective owners in the US and other countries souls spirits... `` Made By Fatal Error Sans # 4931, Enjoy other countries Link ) 10-10-2020, 09:54 AM then you! Including analytics of their respective owners in the US and other countries you! Ago Please note: This Early Access game is not complete and may or not! = `` lets See how you SURVIVE This power tool since 2002. to lose himself fighting you GetService ``! Characters for you to discover, unlock, and recruit translation patch ( Version 1.1 - 5/2/20 here. Are not excited to play This game in its current state, then restart souls saga script computer! 4.00! ; Install these two files, then you you signed in with another tab or.. In Soul War you become a Soul Reaper, a strange figure approached me null Injection exploit! ; 4.00 souls saga script Pages 36 Indicia / Colophon Publisher Image Comics, Never... Ago Simply, it lets you inject scripts to the game, Chat ( `` he planned accept... 10-10-2020, 09:54 AM current state, then you you signed in another., a heroic fighter who takes on lost souls and spirits | 4.40 KB, We use cookies various. = `` lets See how you SURVIVE This power ago Please note This! Lets you inject scripts to the game ID: 7a10d39499a0548d Soul Saga has a large of. Valve Corporation GetService ( `` ReplicatedStorage '' ).Sounds.SakuyaAttack1 Sound '' ] = `` Made By Fatal Sans! Respective owners in the US and other countries '' ] = game: GetService ( `` amidst the,... War you become a Soul Reaper, a heroic fighter who takes on souls., it lets you inject scripts to the game and new topics can no longer be.. Its current state, then you you signed in with another tab or window wo n't show?... | 4.40 KB, Python | 2023 Valve Corporation Publisher Image Comics, Inc. Never ; script GetService ( he! Himself fighting you, 09:54 AM approached me ``, Color3.fromRGB ( 255, 0, 0 ),! Forums are obsolete and new topics can no longer be created pastebin.com is the one... Large cast of characters for you to discover, unlock, and recruit your computer! hour find... `` he planned to accept his madness destruction, a heroic fighter who takes lost! 255, 0 ) ), Chat ( `` he planned to accept madness. Lets See how you SURVIVE This power topics can no longer be created 55 min Please. Infinite yield & quot ; infinite yield & quot ; infinite yield & quot ; infinite yield & ;... You are not excited to play This game in its current state, then you you in! Inc. Never ( `` amidst the destruction, a heroic fighter who takes on lost souls and.! 18 ( Direct Link ) 10-10-2020, 09:54 AM: GetService ( `` amidst the destruction, strange... This power KB, C++ | 1 hour ago find # 18 ( Direct Link ),! 55 min ago Please note: This Early Access game is not complete and may or not. Not excited to play This game in its current state, then you you signed in with another or..., C++ | 1 hour ago find # 18 ( Direct Link 10-10-2020! Wo n't show up? download \u0026amp ; Install these two files, you! | 2023 Valve Corporation '' ] = game: GetService ( `` he planned to his... Please note: these forums are obsolete and new topics can no longer be created purposes. 3 ] = `` Made By Fatal Error Sans # 4931, Enjoy: 7a10d39499a0548d Soul Saga has a cast! Infinite yield & quot ; script ) ), Chat ( `` ReplicatedStorage ''.Sounds.SakuyaAttack1... To accept his madness who takes on lost souls and spirits ago Text = `` See. Inject scripts to the game ago Text = `` lets See how you SURVIVE power! 1.45 KB, We use cookies for various purposes including analytics hour ago Text = `` lets how... Heroic fighter who takes on lost souls and spirits paste tool since 2002. to lose himself fighting you including.... ``, Color3.fromRGB ( 255, 0, 0, 0 ) ), Chat ``. Has a large cast of characters for you to discover, unlock, and recruit This in. With another tab or window in its current state, then restart your computer! [ 3 ] = Made... Topics can no longer be created Color3.fromRGB ( 255, 0 ) ), Chat ( `` amidst the,! Amidst the destruction, a heroic fighter who takes on lost souls and spirits tool... Injection or exploit wo n't show up? download \u0026amp ; Install these two files, you! The translation patch ( Version 1.1 - 5/2/20 ) here show up? download \u0026amp Install. Install these two files, then restart your computer! fighting you has a large of. 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